Monday, 24 November 2014

More concept work!

As our level is starting to look  more solid I am being given graybox screenshots of the game and I am being asked to paint on top of these to give my team an idea of texture looks.
I decided to go with two ideas. One of the buildings could look technology advanced where the second building could look more generic and as if it really belonged to New York.
I consider my first painting as not successful. I don't really like the final outcome. It looks very unpleasant for the eye. The colors are too bright and saturated and the general color palette does not fit my vision.



In this painting I evaluated all my mistakes that I have done in the previous painting and I decided to make this one more realistic, more eye catching. 
As mentioned before this building had to look like these in New York so I applied a lot of brick work, windows and graffiti. Also I have made two variations of the painting. We wanted to have rain in our level but I gave my team two possibilities of the level look which I think was worth in the end. 


In the conclusion, I think I've learned a lot during the process of making these over paints. At first I wasn't really confident with where it was heading but as time passed I learned more and more and I applied that in further works. 

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