Monday, 16 March 2015

Personal Work - Building and texturing assets.

Lately I have been trying to improve my 3D work. I am not very good at it so in my free time I am practicing by building game assets and texturing them. I am trying different workflows and styles.
I quite enjoy making low poly assets with hand painted textures. Something that you'd see in World of Warcraft, Diablo and other games.

I very much enjoy making these. I learned quite a lot and I have became much more fluent with Maya workflows. Right now I am working on a bigger project in which I want to produce an interior of a room or something similar. 



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