Monday, 13 April 2015
Games Mechanic - texturing weapons and armor.
The Unpleasantness of Mogg is almost finished. I have been given the last batch of assets for texturing. I haven't done any weapons or armors before so I was quite happy with the fact that I can try my strengths in texturing these.
Here are the finished pieces that I have textured, and while I enjoyed working on these I quite don't see them as a functional weapons for our game. In my opinion weapons should look much more simpler than they are now, due to the fact that because of their complexity they take much more time to texture. Overall the last batch of texturing was definitely the most fun, mainly because of the fact that I have discoverd 3D-coat, a software that allows me to paint straight on the model which saved me a lot of time. I only wish that I knew about it before because I could have definitely done more work in shorter amount of time.
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Games Mechanic
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