Thursday, 11 December 2014

New York rooftops conclusion.

With the project now being finished I wanted to have a little talk about how it was to work on it.
To begin with, I want to talk about the task itself. I quite enjoyed working on the New York rooftops. I myself always wanted to visit New York and it was a great opportunity for me to have a crack at recreating some of the aspects of this beautiful city. While our level does not quite resemble New York's architecture, I think we captured everything that New York has to offer. From the start we aimed to have a mix of science-fiction and modern architecture, and we always based our work around Blade Runner which very effectively shown future of New York, but did not go over the top with the visual effects.
As far as the team work goes, I had a pleasure working with very talented people. My producer, Stefan, has proven to be a great leader and an amazing Maya Modeler. His work have always inspired me to go beyond my skill level in texturing and concept working. Chris, our scripted and person responsible for Unity project, have been an amazing person to work with. He has a great knowledge and has always been helpful to me when I was stuck during my work. Unfortunately we had two people in our group, Amber and Henry, who have done nothing to contribute to our project. Due to their lack of engagement with the assessment we have been at disadvantage from the start. It was quite intense to work on the whole level in a group consisting of three people, where some groups went up to even six. Fortunately we have managed to do everything on time without their involvement and have came up with an amazing work that I think everyone will like.
With this project being finished I am really looking forward to producing something new in the second part of the year. I hope that I will be able to stay with my teammates as they proven to be a hard working crew.

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