Sunday, 7 December 2014

Personal - Character sculpture

While reading through some of the zbrush books that I have mentioned previously I have come to a conclusion that I will try my strengths in producing a full character sculpture based on the sketch I have made. At the time of creating this project I was heavily influenced by Dota 2, a MOBA by Valve. One of the characters that I really like, Pudge, have been a very big inspiration for me to create my own version of rotting, two headed creature that looks disgusting and ready to kill anything that comes across it's way.


I quickly jumped right into the action and I have drawn this ugly guy. I thought it looked cool and tha I have really captured it's disgusting nature. Two heads have really worked well as well as the butcher knife. Few arrows here and there also worked well, it gave the character a feel of movement and him being very angry. I also really like the idea of a single arm where as the other side have been covered in a giant meat blob. The falling guts also work really well and I am quite happy that I went over the top wit the character.  

In above sketch I ran out of space and it was all about exploring the character so on the next page I decided to draw a full character based on the first sketch. This one was definitely simpler that the top one but it was all about capturing the whole body for the sculpting purposes. 



Moving into zbrush I have came up with this. While I have only spent an hour or two on this one I think I have captured the basic nature of the creature. I think I still need to work on the proportions, by exaggerating arms, legs and definitely size of the back. At the moment it looks too cute, believe it or not, but with the time I think I'll be able to make him look as bad as in the sketches above. 

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